Super Mario Codexery

Boo Army

Ghostly enemies that appear as individual foes in Mario & Luigi: Superstar Saga, not as an organized army.

The Boo Army is a fan-coined term for the collective of ghostly Boo enemies that appear across the Super Mario series, though no named 'Boo Army' faction exists in Mario & Luigi: Superstar Saga. In that game, Boos appear as individual enemies rather than an organized army, and the overworld is populated by various roaming foes that initiate battles on contact.

Leader
No specific leader (King Boo was introduced later in Luigi's Mansion, 2001)
Species Debut
Super Mario Bros. 3 (1988)

Lore & Background

While Mario & Luigi: Superstar Saga features Boos as enemies, they are not part of a named army or organized faction. The game's overworld is filled with various roaming enemies, including Boos, that trigger turn-based battles when touched. The brothers can gain pre-emptive strikes by hitting enemies on the overworld. Boos themselves are shy ghosts that cover their faces when looked at, a trait that would later be used in other games, but in Superstar Saga they function as standard enemies without a unified command structure.

In Their Own Story

The source does not provide a specific story or narrative for a Boo Army in Mario & Luigi: Superstar Saga. The game's plot follows Mario and Luigi as they travel to the Beanbean Kingdom to combat Cackletta and Fawful, who stole Princess Peach's voice for the purpose of harnessing the power of a special artifact called the Beanstar. The story involves characters such as Queen Bean, Prince Peasley, and the thief Popple, but no Boo Army is mentioned.

Reader's Guide

The source does not provide a guide or strategy for a Boo Army in Mario & Luigi: Superstar Saga. The game's gameplay focuses on controlling Mario and Luigi simultaneously, with the directional pad controlling one of the brothers' movement and the other one following closely. The leading brother can be switched between Mario and Luigi with the Start button. The brothers' other actions are controlled individually with the A (front character) and B (rear character) buttons respectively. The game begins with them being able to jump independently, and they gain access to hammers and a variety of other techniques as the game progresses. For example, Luigi's hammer can be used to squash Mario into a smaller size, allowing the latter to access small gaps, while placing Mario on Luigi's shoulders allows them to act like a propeller and hover across large gaps. The source does not mention any specific ghost enemies or a Boo Army.

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