Star Rod
The stolen staff that grants invincibility and lifts a castle into the sky.
In the 2000 role-playing game Paper Mario for the Nintendo 64, the Star Rod is a powerful artifact stolen by Bowser from Star Haven. By taking this item, Bowser made himself invincible and lifted Princess Peach's castle into the sky. The Star Rod's power is so great that it can only be negated when the seven Star Spirits are rescued from their imprisonment in playing cards. Developed by Intelligent Systems as a spiritual successor after Square declined to develop a sequel to Super Mario RPG, this artifact drives the entire plot of Mario's quest to save the Mushroom Kingdom.
- Type
- Magical Artifact / Weapon
- Primary Wielder
- Bowser
- First Appearance
- Paper Mario (2000)
- Function
- Granting invincibility to the user and negatable by seven Star Spirits
Lore & Background
The Star Rod originates from Star Haven, where it was kept until Bowser stole it. Upon securing the Rod, Bowser imprisoned the seven Star Spirits within playing cards and used the artifact's power to render himself completely invincible. This act of theft allowed him to lift Princess Peach's entire castle into the sky, leaving Mario defeated at Peach's Castle after a brief confrontation. The game establishes that the only way to counter the effects of the stolen Star Rod is for Mario to locate and free the seven Star Spirits. These spirits were guarded by Bowser's minions across various locations, including the four Koopa Bros.' fortress, Dry Dry Desert, Tubba Blubba's domain, General Guy's Toy Box, Lavalava Island, Flower Fields, and finally Crystal Palace. Once all seven are saved, their combined power can negate the invincibility granted by the Star Rod, allowing Mario to defeat Bowser and restore the castle to its original spot on the ground.
In Their Own Story
The conflict began when Mario and Luigi received an invitation to a party at Peach's Castle. Inside, Bowser stole the Star Rod from Star Haven, imprisoned the seven Star Spirits in cards, and used the artifact to make himself invincible. He then lifted the castle into the sky and defeated Mario, who landed in Goomba Village. Goombario aided Mario as they traveled to Shooting Star Summit, where the weakened spirits asked him to find them to stop Bowser's power. Mario journeyed through four fortresses and dangerous lands, saving each Spirit from guardians like Tutankoopa, Tubba Blubba, General Guy, and the Crystal King. Meanwhile, Peach attempted escapes with Twink, overhearing Bowser discuss his defeated foes before being returned to her room. Upon rescuing all seven Spirits, Mario departed for the floating castle. There, the Star Spirits used their power to stop Bowser's invincibility granted by the Star Rod. While Twink and Peach battled Kammy Koopa, Mario faced Bowser directly. With the Rod's effects nullified, they defeated the villains, and the Star Spirits restored the castle to its place on the ground.
Reader's Guide
To defeat Bowser in Paper Mario, players must first acquire the ability to negate the Star Rod's invincibility. This requires finding and defeating Bowser's minions guarding the seven Star Spirits across the overworld. The player controls Mario and one partner at a time, utilizing action commands during turn-based battles to influence attack effectiveness. Partners like Goombario provide enemy data, while others like Kooper or Bombette solve environmental puzzles blocking progress. Collecting Star Points levels up Mario and partners, increasing their stats and Flower Point capacity for special moves. Badges can be equipped using Badge Points to grant passive bonuses. The quest involves visiting specific locations: Goomba Village, Shooting Star Summit, the four Koopa Bros.' fortress, Dry Dry Desert, Tubba Blubba's area, General Guy's Toy Box, Lavalava Island, Flower Fields, Shiver City, and Crystal Palace. Once all seven Spirits are saved, Mario can confront Bowser in Peach's Castle, where the spirits' power removes the invincibility granted by the Star Rod, allowing for a final victory.
Did You Know?
- The game was initially called Super Mario RPG 2 and was slated for release on the 64DD before moving to cartridge format.
- Square (now Square Enix) declined to develop a sequel to Super Mario RPG because they were occupied with developing Final Fantasy VII for the PlayStation; Paper Mario was instead developed by Intelligent Systems as a spi
- Star Spirits are imprisoned in playing cards by Bowser, who uses the Star Rod to make himself invincible after stealing it from Star Haven.
- The art style was inspired by PaRappa the Rapper, cel animation, and the work of Walt Disney and Looney Tunes.
- Princess Peach is playable during specific segments between chapters, performing stealth-based objectives like baking a cake or cloning Bowser's minions.
More in Lore & History
Related in Super Mario
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Elsewhere in the Super Mario universe
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